enchant creature
when vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
enchanted creature gets +1/+1 for each other creature you control.
other creatures you control get -1/-1.
enchant creature
when vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
enchanted creature gets +1/+1 for each other creature you control.
other creatures you control get -1/-1.