reveal the top card of target opponent's library. if it's a land, you gain 1 life. then that player shuffles his or her library.
draw a card at the beginning of the next turn's upkeep.
reveal the top card of target opponent's library. if it's a land, you gain 1 life. then that player shuffles his or her library.
draw a card at the beginning of the next turn's upkeep.