Mob Rule
Buy $0.65
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Magic: the Gathering (mtg) rare Sorcery Mob Rule from Crimson Vow Commander (voc) last updated 2025-12-04 15:03:02
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Mob Rule Selling/Trading Grading Scale
When selling individually or trading singles, use these price ranges as a gauge.
Grade | Multiplier | Regular Price | Foil Price |
|---|---|---|---|
| Near Mint | 1.0x | $3.5 | |
| Lightly Played | 0.9x | $3.15 | |
| Moderately Played | 0.8x | $2.63 | |
| Heavily Played | 0.7x | $2.1 | |
| Damaged | 0.5x | $1.4 |
Buy List Assumptions and Metrics
When selling any card in bulk, to stores, or for cash, these discounted prices are what you should expect as the buyer expects to turn a profit when selling.
Mob Rule Price Analysis
Spot trends and assess value to make buy or sell decisions.
Mob Rule Variations/Printings
There are 2 total variations/printings of Mob Rule.
Image | Expansion | Price | Foil |
|---|---|---|---|
| Fate Reforged Mob Rule | $1.05 | $3.40 | |
| Crimson Vow Commander Mob Rule | $3.50 | — |
Mob Rule from Crimson Vow Commander Details
Mob Rule is a rare in the set Crimson Vow Commander.
| Name | Mob Rule | ||
|---|---|---|---|
| Main Type | Sorcery | ||
| Mana Cost | |||
| Calculated Mana Cost (CMC) | 6 | ||
| Types | Sorcery | ||
| Oracle Text | Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. | ||
| Flavor Text | — | ||
| Expansion | Crimson Vow Commander | ||
| Set Code | voc | ||
| Collector Set Number | 147 | ||
| Artist | Jakub Kasper | ||
| TCGPlayer ID | 254245 | ||
| EMID | 132446 | ||
| Added to EchoMTG | 2021-11-17 03:29:06, last updated on 2021-11-17 03:29:06 | ||