World at War magic card frontWorld at War magic card front

after the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. at the beginning of that combat, untap all creatures that attacked this turn.

rebound (if you cast this spell from your hand, exile it as it resolves. at the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

World at War from Rise of the Eldrazi

Rare
Sorcery
Echo ID 62809
TCG ID 34866
Multiverse ID 193484

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2 Total Variations/Printings of World at War

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